Posted August 02, 2017
Edited for clarification.
Hi all. I'm making a list of PC DOS games with Sound Blaster support that feature sample-based music (such as Jazz Jackrabbit) when using such a card, as opposed to FM music (Adlib) and sampled SFX or speech, or FM music mixed with samples (such as Zone 66), or CD audio. This includes midi music, mod music, and streaming wav files (or variants).
The purpose is to find out the best examples of such music in PC games and make a guide of sorts so that they are easy to find. Any examples (an audio or video link would be great) you can think of are appreciated, the more obscure the better.
I am NOT interested in MT-32, or midi music using other cards/devices. I AM interested in unofficial AWE32/64 midi music (where the AWE32 interprets OPL or MT-32 music for example), as long as it's not glitchy.
Related question: What was the best you could do with an AWE32 or 64 card back in ~1997 and back, in terms of expansions and soundfonts? Does limiting the OS to DOS or Win 3.1 change the answer a lot?
Mobygames lists of Sound Blaster supported games:
http://www.mobygames.com/attribute/shee ... Id,40/p,2/
http://www.mobygames.com/attribute/shee ... buteId,17/
This SB list will be a part of a bigger project, compiling the most impressive music made for retro (up to 32-bit gen for now with a couple of exceptions) sound devices: http://minirevver.weebly.com/impressive ... -chip.html
Edit:
Latest updated list of sample-based SB music supporting games is here:
http://minirevver.weebly.com/sound-blaster-pcm-music.html
Hi all. I'm making a list of PC DOS games with Sound Blaster support that feature sample-based music (such as Jazz Jackrabbit) when using such a card, as opposed to FM music (Adlib) and sampled SFX or speech, or FM music mixed with samples (such as Zone 66), or CD audio. This includes midi music, mod music, and streaming wav files (or variants).
The purpose is to find out the best examples of such music in PC games and make a guide of sorts so that they are easy to find. Any examples (an audio or video link would be great) you can think of are appreciated, the more obscure the better.
I am NOT interested in MT-32, or midi music using other cards/devices. I AM interested in unofficial AWE32/64 midi music (where the AWE32 interprets OPL or MT-32 music for example), as long as it's not glitchy.
Related question: What was the best you could do with an AWE32 or 64 card back in ~1997 and back, in terms of expansions and soundfonts? Does limiting the OS to DOS or Win 3.1 change the answer a lot?
Mobygames lists of Sound Blaster supported games:
http://www.mobygames.com/attribute/shee ... Id,40/p,2/
http://www.mobygames.com/attribute/shee ... buteId,17/
This SB list will be a part of a bigger project, compiling the most impressive music made for retro (up to 32-bit gen for now with a couple of exceptions) sound devices: http://minirevver.weebly.com/impressive ... -chip.html
Edit:
Latest updated list of sample-based SB music supporting games is here:
http://minirevver.weebly.com/sound-blaster-pcm-music.html
Post edited January 02, 2018 by ResidentLeever