DivisionByZero.620: Unlikely that (the highly successful) Runic Games would just close up shop. They most likely threw in the towel because of an unpalatable demand from Perfect World (China's own version of EA or Ubi)
I completely expect to see an always-online Torchlight 3 with loot boxes and crap up next.
The main mistake Runic Games made: Failed MMO bid. Indie developers should generally stay away from "making MMOs" because of the large investment and ongoing required.
No idea how many of you have heard of an all too forgotten (and surprisingly good) open world game called Kingdoms of Amalur: Reckoning. It could easily have competed with the Elder Scrolls or Witcher series. Instead, the developer used most of the revenue from Reckoning to make an MMO sequel. The MMO never made it to market, and the developer folded soon after. The IP rights have been tied up ever since, preventing a sequel or further improvement.
yep, KoR: Amalur was a stunningly great single player offline action rpg...
i was so sad that it "failed", or rather that its devs went overboard
also... would be beyond greatness if GOG would happen to "get" it on its catalog, as EA so far is being somehow "nice" with GOG with their back catalog of old games
KiNgBrAdLeY7: Sad... Torchlight were some of the best diablo clones out there (if not the best). Also, great company and great service, plus one of the few to offer at gog the exact same generous deals, like in steam... You will be greatly missed...
best diablo clone for obvious reason :) as in "because people who made diablo 2 as a good game were in fact the people in Runic to begin with..." (along with the guy who made Fate, too, which was a good H&S in its old time, with refreshing ideas that were, in fact, in torchlight games, and sometimes were "cuplicated" in other H&S afterwards)
i mean, lets face it: Diablo 3 has taken a very singular direction since D2 time and since the core of blizznorth's creative minds (aka: runic games founders) left.
So far, on the H&S market, the 3 main solid titles (or devs) were:
Runic / Torchlight
people who changed names, but brought Titan Quest and GrimDawn
and GGG, with their Path of Exile
each three of those H&S games or series clearly fills in one specific need an dpart of the whole H&S market and they fill it perfectly