Posted July 10, 2014
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DRM on consoles on the other hand is a somewhat ham fisted way of dealing with two different issues: Piracy and used game sales. The former is understandable and if it is done right the consumer has nothing to worry about. But the later while also understandable, is almost impossible to pull off without it being inherently anti-consumer with on disk dlc such as the locking game modes like multiplayer. And heaven help you is some jerk stole the DLC key that comes with the game. This is also why all software publishers are pushing digital distribution to be the primary why of buying of their products. This trend is not just on consoles ether. I picked up the Command and Conquer Ultimate Collection in box, at a brick and mortar store, and when I got it home to install it I found the box only had the soundtrack cd, and an Origin code for the games I just bought. The ONLY reason I can see EA choosing to sell the game in this manner is to prevent possible resale of my copy of the game.
In short publishers of EA's ilk don't trust their consumer base and will screw us over with drm or anti consumer practices unless we specifically use services like GOG to counter that. I don't envy the guy at GOG trying to get the old CODs or C&C here, after telling them "No DRM." Until that distrust of we, the consumer is resolved, nothing is going to change. Get used to the staus quo, fore it is going to be here a long time
Post edited July 10, 2014 by Necross