Posted May 24, 2013
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Crosmando
chrono commando
Registered: Jan 2012
From Australia
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Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
Posted May 24, 2013
Even Square's non Final Fantasy games are sales wise underappreciated like Chrono Trigger, only one that sold boat loads was Kingdom Hearts while gameplay wise it was fun but....Goodness that game is infintile.
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Crosmando
chrono commando
Registered: Jan 2012
From Australia
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Zchinque
Antagonist
Registered: Apr 2010
From Norway
Posted May 24, 2013
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*Caveat: I really liked Valkyria Chronicles, including the combat, but that game still had a clear divide between turn based and real time, while still employing both.
2.To each its own, but I find the story really good, you just don't like the political side of things while I do.
3. in a way final fantasy 6 7 8 and 10 did that already, for example everybody can learn Ultima in 6 by giving them the ragnorok summon and grind points.
I don't like the materia system in VII for the exact same reason. In VI, as I remember it, the stats were different to a large enough extent that you couldn't make everyone effective at everything from the go. X has a very linear character progression, unless you jump through some pretty major hoops, where each character (except Khimari) fills a specific role. I don't mind the characters becoming overpowered know-it-alls in the end- or post-game, but I don't like being able to teach everyone everything right from the off.
4. So are most final fantasies PS1 and above also 12 in a way is non-linear, you can do other stuff to get better equipment and level up and do other quests.
I wouldn't consider games I enjoy more "too long" even if they may take a similar amount of time to finish. Also, as someone mentioned, having to buy licenses to equip weapons and armour was silly, as was having to buy/find magic that you had acquired licenses for.
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maggotheart
Chrono Vermin
Registered: Sep 2011
From Canada
Posted May 24, 2013
I mostly enjoyed it but there were a few things I didn't like. Some of the hunts were really annoying... and the final boss and ending sucked badly.
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Ardhium
A Wanderer
Registered: Nov 2012
From Indonesia
Posted May 24, 2013
I haven't play XII much.. so far I think the battle system is kind of weird. I mean, waiting just to do single attack ?
But I think they got it the battle system right on XIII. I haven't play it yet, but I saw the battle system is very interesting and full of action. I don't know about the grinding though. Is there any heavy grinding on XIII ?
About FF X, well.. it is the next FF series on top of my list after FF 7.. After that VI perhaps.
Anyway, if Square Enix are going to remade FF VI & VII, that would be great.
But I think they got it the battle system right on XIII. I haven't play it yet, but I saw the battle system is very interesting and full of action. I don't know about the grinding though. Is there any heavy grinding on XIII ?
About FF X, well.. it is the next FF series on top of my list after FF 7.. After that VI perhaps.
Anyway, if Square Enix are going to remade FF VI & VII, that would be great.
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Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
Posted May 24, 2013
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*Caveat: I really liked Valkyria Chronicles, including the combat, but that game still had a clear divide between turn based and real time, while still employing both.
2.To each its own, but I find the story really good, you just don't like the political side of things while I do.
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3. in a way final fantasy 6 7 8 and 10 did that already, for example everybody can learn Ultima in 6 by giving them the ragnorok summon and grind points.
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I don't mind the characters becoming overpowered know-it-alls in the end- or post-game, but I don't like being able to teach everyone everything right from the off.
4. So are most final fantasies PS1 and above also 12 in a way is non-linear, you can do other stuff to get better equipment and level up and do other quests.
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Also, as someone mentioned, having to buy licenses to equip weapons and armour was silly, as was having to buy/find magic that you had acquired licenses for.
In a way Final Fantasy XII 's combat is sort of the same as Baldur's Gate, Neverwinter Nights, Dragon Age: Origins, Planescape, and Icewind Dale, basically real time pause and play.
I thought you guys like that gameplay?
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Zchinque
Antagonist
Registered: Apr 2010
From Norway
Posted May 24, 2013
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Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
Posted May 24, 2013
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Not as baldy as 13's Orphan which pop out of nowhere, and in a way I thought 7's ending was considered the worst before the advent children film.
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Ric1987
Pimpalicious
Registered: Jul 2010
From United States
Posted May 24, 2013
I would like to give FF XII another try. I didn't hate the game but didn't care for the characters back when it was released. I intend to go back and play the PS2 version unless an HD version is made within the next couple years.
They publish a lot of games outside of their own SMT brand.
They publish a lot of games outside of their own SMT brand.
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Luisfius
Blaghagh
Registered: Dec 2009
From Mexico
Posted May 24, 2013
12 is the best since FF6. A very well realized world, great architecture, great dungeon design, good dialogs and a relatively fun combat system. It is made better with the Zodiac Job System version which also adds a turbo button for speed grind and making the desert bearable. Great music as well.
On the other hand the gameplay itself is based on MMO stuff (I did not mind it) and some of the maps felt samey (goddam ngiant Pharos tower), and it kind of loses focus at the middle-end (when Matsuno left, I assume?). It is by far my favorite after 6 and Tactics, but it is pretty goddamn flawed.
Edit: Zodiac Job System version also fixes the way the chests were worthless/respawning. So there's actually a point in hunting them down, and lets you control guests directly. It is a very very good game and well worth tracking down a copy to patch.
On the other hand the gameplay itself is based on MMO stuff (I did not mind it) and some of the maps felt samey (goddam ngiant Pharos tower), and it kind of loses focus at the middle-end (when Matsuno left, I assume?). It is by far my favorite after 6 and Tactics, but it is pretty goddamn flawed.
Edit: Zodiac Job System version also fixes the way the chests were worthless/respawning. So there's actually a point in hunting them down, and lets you control guests directly. It is a very very good game and well worth tracking down a copy to patch.
Post edited May 24, 2013 by Luisfius
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Whiteblade999
Amn
Registered: Sep 2008
From United States
Posted May 24, 2013
Vaan, what the hell were they thinking? He is 10 times worse then Tidus and that is saying something because Tidus was a terrible protagonist.
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Adzeth
EagleOnPogoStick
Registered: Apr 2010
From Finland
Posted May 24, 2013
I've only seen a bit of FF XII at a friend's place. He told me that he was about to show me the most difficult boss fight in the game. After the fight started, he put the controller on the table and started eating. He didn't even touch the controller during the battle and won. Seemed pretty boring to me.
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Luisfius
Blaghagh
Registered: Dec 2009
From Mexico
Posted May 24, 2013
Atlus doesn't sell FF numbers because they don't make FF-sized releases. They do smaller scale batches. Way smaller.
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Elmofongo
It's 2L84U
Registered: Sep 2011
From Puerto Rico
Posted May 24, 2013
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On the other hand the gameplay itself is based on MMO stuff (I did not mind it) and some of the maps felt samey (goddam ngiant Pharos tower), and it kind of loses focus at the middle-end (when Matsuno left, I assume?). It is by far my favorite after 6 and Tactics, but it is pretty goddamn flawed.
Edit: Zodiac Job System version also fixes the way the chests were worthless/respawning. So there's actually a point in hunting them down, and lets you control guests directly. It is a very very good game and well worth tracking down a copy to patch.
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In a way Final Fantasy XII 's combat is sort of the same as Baldur's Gate, Neverwinter Nights, Dragon Age: Origins, Planescape, and Icewind Dale, basically real time pause and play.
I thought you guys like that gameplay?
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I am sorry but nothing can replace Tidus as worst FF protaginist.
Post edited May 24, 2013 by Elmofongo