Hello! CabreraBrothers here,
We are getting a lot of attention and the game is doing good so far (Carlos has already purchased a new BMW and I ordered a Ferrari) for a text adventure.
The game has bugs. In this case, being a text adventure (yeah, you guessed right) they are grammatical errors. We are getting those fixed right now thanks to the help of some good friends.
I just can't believe the reaction on some people. They must think we are a 50 guy company working in Arizona or something. We're down here in Argentina, doing our best from a crappy office (it is actually in the trailer, the first couple of seconds) with zero budget while dealing with our own clients (the ones that actually pay for the food we put on the table).
We're not trying to appeal to petty here. The game is great, with the patch will be even cooler. We are adding new stuff in the future too, and also translations to another languages, so we are taking responsibility.
What I mean is someone has to go out there and take the heat for trying to bring back text adventures (in a commercial form, that is). It's not a KickStarter buy-now-get-it-in-six-years kind of thing. The game is out now. If we have to take the heat for trying then let us take the heat.
Give us everything you have. We are Argentineans, we're used to rough treatment.
But that's NOTHING compared with the response we got from other players. THEY LOVE IT. And it's going world wide! we're getting reviews from countries we can't even find in the map! that's terrific! and also the support from the GOG community, which we never doubt, not for a second they would react differently.
We have nothing to say but thanks!!!!
That may be why you're enjoying it :p I bought the Infocom Collection back in 1998 and hadn't played any text adventure games before that but wow, these games were amazing. They were hard as hell, yes, but the writing was incredibly tight and done extremely well, the parsers were very advanced and often guessed what you were trying to do. Compared to those games (which were released in the first half of the 80s), this game feels incredibly primitive and very very amateurish. It looks pretty decent but that's it.
Dude... we're working on the patch for the grammar errors. Take it easy....? going around saying "do not buy this game" will not revive Infocom or bring text adventures back to the main scene, I can tell you that right now.
Will you be happy if we just shut down the site and put our heads in the oven after patching the game up?