Posted November 30, 2011

Cleidophoros
Come get some!
Registered: Sep 2008
From Turkey

CowboyBebop
on vacation
Registered: Apr 2011
From United States
Posted November 30, 2011
I don't own Skyrim, but I did read THIS....
Post edited November 30, 2011 by CowboyBebop

Smannesman
4-bit classic
Registered: Oct 2010
From Netherlands
Posted November 30, 2011
Hey, dragons flying backwards is a feature not a bug.

CowboyBebop
on vacation
Registered: Apr 2011
From United States

PlatypusPie
I om nom RPGs
Registered: Jul 2010
From United Kingdom
Posted November 30, 2011
The Larceny Target quest is bugged and I will forever be unable to give the bloody model ship to Delvin >:|
The game also appears to be crashing to desktop a lot more often now.
The game also appears to be crashing to desktop a lot more often now.

Smannesman
4-bit classic
Registered: Oct 2010
From Netherlands
Posted November 30, 2011

Like "fixed: size of the moon" :P
But the resistances and weaknesses thing is a game breaking bug IMO.

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted November 30, 2011

It does fuck up resistances on the consoles from what I understand, but if that is the case on PC as well I am sure they will hotfix it in short order.

Detlik
(❍ᴥ❍ʋ )
Registered: Feb 2010
From Czech Republic
Posted December 01, 2011
http://store.steampowered.com/news/6906/ O.o I love this idea

StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted December 01, 2011
Yeah. Like I put on twitter, that whole Bethesda blog post almost reads like a love letter to the PC. I bet the PC sales are very impressive. The patch also fixed mouse control completely, which they never bothered doing before.
The tools themselves sound like an excellent Steam justification. They should do a Starcraft 2 thing and allow modders to monetize it, then make TES6 a PC exclusive :P
The tools themselves sound like an excellent Steam justification. They should do a Starcraft 2 thing and allow modders to monetize it, then make TES6 a PC exclusive :P

carlosjuero
Mostly Harmless
Registered: Oct 2008
From United States
Posted December 01, 2011

The tools themselves sound like an excellent Steam justification. They should do a Starcraft 2 thing and allow modders to monetize it, then make TES6 a PC exclusive :P

Delixe
Not Merry
Registered: Sep 2008
From Ireland
Posted December 01, 2011
It won't really. Bethesda say mods will still be available on sites like the Nexus. This new Steam service is likely to appeal to the more mod-curious people out there rather than experienced modders. There are a large amount of people who play Oblivion and Fallout 3 who never modded their games because they either don't know about mods or they are intimidated by the idea of installing them.
Also Nexus will likely cater for the, shall we call them specialist mods? You know the ones that are very NSFW that are highly unlikely to appear on a Valve site.
Also Nexus will likely cater for the, shall we call them specialist mods? You know the ones that are very NSFW that are highly unlikely to appear on a Valve site.
Post edited December 01, 2011 by Delixe

Detlik
(❍ᴥ❍ʋ )
Registered: Feb 2010
From Czech Republic
Posted December 01, 2011

The tools themselves sound like an excellent Steam justification. They should do a Starcraft 2 thing and allow modders to monetize it, then make TES6 a PC exclusive :P


Siannah
what?
Registered: Sep 2008
From Switzerland
Posted December 01, 2011
I don't have experience with Steam Workshop up to now, so I can't really judge. Though I can't really see anything that other mod-sites (like nexus with their own mod manager) didn't do already.
There's 24k files for Oblivion on TESnexus and their Skyrim site gotten overrun from visitors as well as reaching 1k mods within 2 weeks of release - without a mod kit available..... makes me doubt to see it as "the big thing".
From what I've seen / read, there's around 3,5k files submitted to Steam Workshop for TF2 (the only other game making use of it?) and only 40 being accepted, which doesn't make me any more optimistic.
There's 24k files for Oblivion on TESnexus and their Skyrim site gotten overrun from visitors as well as reaching 1k mods within 2 weeks of release - without a mod kit available..... makes me doubt to see it as "the big thing".
From what I've seen / read, there's around 3,5k files submitted to Steam Workshop for TF2 (the only other game making use of it?) and only 40 being accepted, which doesn't make me any more optimistic.

akwater
Who am I?
Registered: Nov 2009
From United States
Posted December 01, 2011
It did sort of fix the lag issue with the PS3....... and fixed the display of armor level/weap damage...........
/sigh on the ps3 i've yet to go anywhere with the main quest :P (keep restarting and doing side quest stuff till it lags out)
/sigh on the ps3 i've yet to go anywhere with the main quest :P (keep restarting and doing side quest stuff till it lags out)

carlosjuero
Mostly Harmless
Registered: Oct 2008
From United States
Posted December 01, 2011
Yeah, you are probably right. I won't be using the Steam client to install mods, I doubt it will have nearly the functionality of third party mod tools [though the Nexus Mod Manager [the only one available for Skyrim right now] is short on features right now]