CaptainKremin: You need to narrow you perceptions of the word 'cheat'
Kleetus: Change my perception, you have to be kidding.
Being able to carry more in an RPG than what the developer intended is cheating.
Anyone trying to argue otherwise is obviously only doing so for their own vested interests.
It's obvious to just about everyone else that it's cheating, the game is designed around an imposed weight limit, which is there for a reason.
If you didn't gain an advantage from it, you wouldn't bother doing it.
Coelocanth: Hardly an advantage when you can just dice, arm wrestle, or fight for orens anyway.
Kleetus: Just because you can earn it in other ways, doesn't mean it's not an advantage.
Dice, fighting or arm wrestling takes more time, luck and some skill.
Using a weight mod takes none of those.
Not all parts of a game design is perfect or written in stone. The encumbrance system is totally unbalanced, IMHO. Oblivion only became an enjoyable game with a "Bag of Holding". TW1 had a grid inventory which limited the number of items but the game also had a storage system. Origins has a limited number of different items one party can carry, expandable with the addition of some extra backpack but the stacked items do not count as individual item.
The problem is not the economy in the game. One can easily travel back and forth. The problem is that it makes the game boring and TW2 does not deserve that by far! Extra game hours can be added with intentional walking i/o running, when players can just admire the beauty of the game. It doesn't need to be forced upon players by encumbrance.
Also, the maximum load. What is the criteria for that? I don't like the number 300. I like 500 much better. I like multiples of 10, not of 3. Does Poland use Royal Measurement system? What is the 300? Pounds? Kilos? The number has no real base since none can carry 300 pounds or kilos around!
Cheating is using a god mode, in its various forms, like "mutagens in every skill" or invincible mode. Dealing with aspects of gameplay that does not affect the real state of the game is not really cheating. I use Crafting Material reduced weight and Geralt extra load- 500. And when I die, I have to restart the game from scratch because I only play Insane. (Not this time! I won't die!)
You think it's fun to be forced to waste several gaming time with frivolities like encumbrance instead of focusing in what really matters, history and character progress, under the ever present chance of death punishing us as death should?