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Zelda's version of stealth is basically just a puzzle, and if you can solve the dungeon puzzles on your own then you can do Zelda's stealth. Yes, you'll fail a few times, but the entire point is you fail a little, figure out how to progress further, then just run all the way to the goal.
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kohlrak: And see what i mean, dtgreene? He admits right here it's a stealth section while denying it at the same time.
Zelda doesn't have a stealth section, the sections being referred to as stealth sections are actually timed movement sections, where the player is supposed to pretty much run in a particular way and can get through the section without ever once looking at the guards or doing anything stealthy.

The so called "stealth sections" are puzzles, not stealth... that you are calling them stealth sections and, to facilitate communication, I refer to them in a diminutive version of what you do, does not make them stealth sections.


Modded by Frambooos: Please refrain from using vulgar and offensive statements.
Post edited May 28, 2021 by Frambooos
I've enjoyed fishing in Far Cry 5... one or two times.

Honestly, I don't understand the problem. If you don't like a mini-game - don't play it. Unless you want to get all achievements or something you're not required to play mini-game at all.
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LootHunter: I've enjoyed fishing in Far Cry 5... one or two times.

Honestly, I don't understand the problem. If you don't like a mini-game - don't play it. Unless you want to get all achievements or something you're not required to play mini-game at all.
Often times they're not actually optional, though, or they have a completion reward you need. Ookami had one of the worst offenders. The hardest minigames blocked progress.
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kohlrak: And see what i mean, dtgreene? He admits right here it's a stealth section while denying it at the same time.
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IAmBored2: That's as moronic as claiming a transwoman is a woman because the word woman is in the name.
This is the most loaded thing i've seen on GOG in a long, long time. I don't think you realize the gravity of all this.
Zelda doesn't have a stealth section, the sections being referred to as stealth sections are actually timed movement sections, where the player is supposed to pretty much run in a particular way and can get through the section without ever once looking at the guards or doing anything stealthy.

The so called "stealth sections" are puzzles, not stealth... that you are calling them stealth sections and, to facilitate communication, I refer to them in a diminutive version of what you do, does not make them stealth sections.
But how is this distinct from stealth games? In the end, you generally do play them in similar ways. Timing is essential for your strikes in metal gear, for example.
Post edited May 28, 2021 by kohlrak
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kohlrak: Often times they're not actually optional, though, or they have a completion reward you need. Ookami had one of the worst offenders. The hardest minigames blocked progress.
If a mini-game blocks the main story progression - I agree, that's bad. But if there is only some optional reward, I don't think complaining is justified.
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IAmBored2: That's as moronic as claiming a transwoman is a woman because the word woman is in the name.
Two problems with that:
* The proper term is "trans woman". (Notice the space here?)
* In this case, "trans" is an adjective describing "woman". A trans woman is as much of a woman as a tall woman, an Asian woman, a sleeping woman, or a tired woman.
* Do you *really* need to be transphobic in a discussion that has no relation to such issues at all?

Hence, you have picked a very bad example of this.
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LootHunter: Honestly, I don't understand the problem. If you don't like a mini-game - don't play it. Unless you want to get all achievements or something you're not required to play mini-game at all.
Quite often, not playing the mini-game means missing out on the rest of the main game; you're actually *required* to play that mini-game if you want to get through the main game.

Edit: Added that third point after "Two problems with that", but decided to leave it at "Two" rather than change it to "Three".
Post edited May 28, 2021 by dtgreene
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IAmBored2: That's as moronic as claiming a transwoman is a woman because the word woman is in the name.
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dtgreene: Two problems with that:
* The proper term is "trans woman". (Notice the space here?)
* In this case, "trans" is an adjective describing "woman". A trans woman is as much of a woman as a tall woman, an Asian woman, a sleeping woman, or a tired woman.

Hence, you have picked a very bad example of this.
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LootHunter: Honestly, I don't understand the problem. If you don't like a mini-game - don't play it. Unless you want to get all achievements or something you're not required to play mini-game at all.
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dtgreene: Quite often, not playing the mini-game means missing out on the rest of the main game; you're actually *required* to play that mini-game if you want to get through the main game.
The trans thing and in another thread programmer was directed at me. It's an alt. Whomever he is, he's quite familiar with me and the rest of us.
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kohlrak: Often times they're not actually optional, though, or they have a completion reward you need. Ookami had one of the worst offenders. The hardest minigames blocked progress.
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LootHunter: If a mini-game blocks the main story progression - I agree, that's bad. But if there is only some optional reward, I don't think complaining is justified.
Unfortunately, too often mini-games *do* block story progression.

Even if a mini-game doesn't, you can stil have a situation like Final Fantasy X International, where the rewards for the mini-games are extremely powerful, and there's non-mini-game content that is balanced with the assumption that players have such power, making it not realistic to clear that content without playing the mini-games. (I am referring to the Dark Aeons, of course. Then again, that part of the game is just poorly designed; it's much more fun to watch NSG (No Sphere Grid) attempts at the main game's bosses than it is to watch the Dark Aeon battles. In other words, I don't even need to play the game to see how poorly designed the Dark Aeons are.)
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LootHunter: Honestly, I don't understand the problem. If you don't like mini-game - don't play it. Unless you want to get all achievements or something you're not required to play a mini-game at all.
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dtgreene: Quite often, not playing the mini-game means missing out on the rest of the main game; you're actually *required* to play that mini-game if you want to get through the main game.
Again. I agree that if playing (and winning) mini-game is *required* to finish the game, developers either should make its gameplay similar to the main gameplay (so no additional skills required) or warn the player that the game has several types of gameplay, not just the one that player expect due to genre.

But if the reward or additional content for beating the mini-game is not needed for beating the game, you shouldn't complain. Especially you.

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dtgreene: Even if a mini-game doesn't block story progression, you can stil have a situation like Final Fantasy X International, where the rewards for the mini-games are extremely powerful, and there's non-mini-game content that is balanced with the assumption that players have such power, making it not realistic to clear that content without playing the mini-games.
Sorry, but in the case you described mini-game DOES effectively prevent you from beating the main game. In this case complaint is justified. However, if you can beat the main game without beating mini-game - complaint isn't valid.
Post edited May 28, 2021 by LootHunter
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dtgreene: Quite often, not playing the mini-game means missing out on the rest of the main game; you're actually *required* to play that mini-game if you want to get through the main game.
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LootHunter: Again. I agree that if playing (and winning) mini-game is *required* to finish the game, developers either should make its gameplay similar to the main gameplay (so no additional skills required) or warn the player that the game has several types of gameplay, not just the one that player expect due to genre.

But if the reward or additional content for beating the mini-game is not needed for beating the game, you shouldn't complain.
Depends, really. I think some examples i've seen in some games were too significant for a minigame reward.
Especially you.
Now this i'd like to hear.

Especially you.
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kohlrak: Now this i'd like to hear.
You mean the reason, why I think dtgreene doesn't have the right to complain of an unpleasant gaming experience blocking some game content or rewards?
I loved gwent in Witcher 3.
I absolutely hated the frogger game in the modern day section of AC Black Flag.
I tried for an hour or more before giving up, unfortunately this means I never got to play 3/4 of the game, because you can't skip it.
And Ubisofts DRM means you can't just post your saved game and get someone else to get you through the mini game, like you can do with the Kayran QTE in Witcher 2
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kohlrak: Tetra Master

I enjoyed it so much i downloaded Card City Nights on android hoping to get that feel. I realize now i should've just reimplemented the game, myself.
You are certainly a rare horse; one of few I've heard to enjoy Tetra Master over Triple Triad.
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kohlrak: Now this i'd like to hear.
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LootHunter: You mean the reason, why I think dtgreene doesn't have the right to complain of an unpleasant gaming experience blocking some game content or rewards?
Precisely
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kohlrak: Tetra Master

I enjoyed it so much i downloaded Card City Nights on android hoping to get that feel. I realize now i should've just reimplemented the game, myself.
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Darvond: You are certainly a rare horse; one of few I've heard to enjoy Tetra Master over Triple Triad.
To be fair, i have not touched triple triad. I have yet to play my copy of 8, 'cause the first dungeon is that boring to me. Some day, though. I think the setup had alot of potential, but got muddled by the way it actually manifested in 9. The overall idea of a card game where your cards level up, though, is not bad and i think i could see it expanded, but not sure how to implement it, really.
Post edited May 28, 2021 by kohlrak
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LootHunter: You mean the reason, why I think dtgreene doesn't have the right to complain of an unpleasant gaming experience blocking some game content or rewards?
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kohlrak: Precisely
Why! Because a long time ago dtgreene said to me, that I don't have the right to complain about an unpleasant gaming experience blocking some game content or rewards. Of course, we were talking about the different type of experience but the funny part is that I actually brought the case of mini-games and multi-genre gaming in general.

dtgreene's response was something to the effect "But the parts of the game you complain about are optional, they just not for you, they are for people different than you!". Well, now I'm going to employ the same logic - the mini-games that you, dtgreene don't like and don't want to play are not for you, they are for different people, with different skills. If those skills are *required* to beat the game, I agree, developers should warn potential players that the game is multi-genre. But if the skills you don't have are needed only for additional content (even if this content can influence the main game and make it easier), then you just play the game as if that content doesn't exist. Don't complain that you can't get a reward that is supposed to be for different people than you.
Post edited May 28, 2021 by LootHunter
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kohlrak: Precisely
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LootHunter: Why! Because a long time ago dtgreene said to me, that I don't have the right to complain about an unpleasant gaming experience blocking some game content or rewards. Of course, we were talking about the different type of experience but the funny part is that I actually brought the case of mini-games and multi-genre gaming in general.

dtgreene's response was something to the effect "But the parts of the game you complain about are optional, they just not for you, they are for people different than you!". Well, now I'm going to employ the same logic - the mini-games that you, dtgreene don't like and don't want to play are not for you, they are for different people, with different skills. If those skills are *required* to beat the game, I agree, developers should warn potential players that the game is multi-genre. But if the skills you don't have are needed only for additional content (even if this content can influence the main game and make it easier), then you just play the game as if that content doesn't exist. Don't complain that you can't get a reward that is supposed to be for different people than you.
Oddly enough, though, you take the stance that you once said was not your take? Why did you change your mind?