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tomimt: It doesn't sound like they are directly cancelling it more than they are re-thinking their approach to it. One news outlet states, they want to bring an online element to all of their games, so they are developing a system that can be utilized more widely.

So, one possibility seems to be, it could become something like GTAV online, where it's a direct part of the main game instead of a stand-alone release like it was previously envisioned as.
With the source code of the main game out there this might be inviting more shenanigans of the hacking/exploiting variety though.
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Mori_Yuki: As long as the person playing and paying for it doesn't own the items and can't sell it (think of WoW marketplace) this is more of a waste of money than anything. ;-)
> and can't sell it

I think selling should be out of the question. Microtransactions aren't bad when what's sold is a license to reusable DRM-free content (addon, horse armor, hat, whatever). This means no resale.
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GamezRanker: ...Oh no.....how will they make all that sweet microtransaction monies now?[/url]
Honestly these are actually terrible news. EA and Ubisoft, and everybody else, are exploiting the "microtransactions" market, but not CDProjekt. The multiplayer version of Cyberpunk wasn't for us, so being happy for this development, is proof of such limited thinking. CDProjekt needs to keep the cash flowing, if we actually want it to survive and thrive. I'd rather they get their money via a shitty business model that doesn't affect me, than to see them rush even their next singleplayer game out the door, like it happened with Cyberpunk, because that's their only product that brings them money.

GOG isn't growing enough to sustain even itself, Cyberpunk got so panned that I'm suspecting that even on PC sales are all but dried out, now this Cyberpunk multiplayer project gets canceled. Things are not looking good, but everybody seems to see the cancellation as a positive, while they are venting their frustrations on CDProjekt. Frustrations that have been building up for years with the trends in the gaming industry, as if any of that was CDProjekt fault.
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...And nothing of value was lost!

In all seriousness, now they have no excuse not to fix the issue with "My Rewards" content being DRMed behind a Galaxy connection, as, iirc, the point of "My Rewards" was to pave the way for/be used in this multiplayer.
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GamezRanker: ...Oh no.....how will they make all that sweet microtransaction monies now?[/url]
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MadalinStroe: Honestly these are actually terrible news. EA and Ubisoft, and everybody else, are exploiting the "microtransactions" market, but not CDProjekt. The multiplayer version of Cyberpunk wasn't for us, so being happy for this development, is proof of such limited thinking. CDProjekt needs to keep the cash flowing, if we actually want it to survive and thrive. I'd rather they get their money via a shitty business model that doesn't affect me, than to see them rush even their next singleplayer game out the door, like it happened with Cyberpunk, because that's their only product that brings them money.
[emphasis added]

It does affect you and all the rest of us here!! Do you think there would be the partnership with selling DRMed Epic games if it hadn't been for moves like Galaxy and GWENT paving the way? All of these resources constantly being poured into what is, in essence, the opposite of DRM-free gaming, absolutely affects not only GOG as a store and its audience, but DRM-free gaming as a whole. Maybe GOG could have grown more if it focused on its niche instead of trying to take what may seem like "the easy way" when in reality it is a glutted marketspace. Consider the concept of "blue ocean" as it pertains to business.

I do think it's unfortunate how Cyberpunk singleplayer turned out (from what I hear) and gotten panned. It very much feels like people just jump on the bandwagon of hating whatever thing is popular to hate in the moment.
Post edited March 31, 2021 by rjbuffchix
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rjbuffchix: It does affect you and all the rest of us here!! Do you think there would be the partnership with selling DRMed Epic games if it hadn't been for moves like Galaxy and GWENT paving the way? All of these resources constantly being poured into what is, in essence, the opposite of DRM-free gaming, absolutely affects not only GOG as a store and its audience, but DRM-free gaming as a whole. Maybe GOG could have grown more if it focused on its niche instead of trying to take what may seem like "the easy way" when in reality it is a glutted marketspace. Consider the concept of "blue ocean" as it pertains to business.
They have focused on the DRM-Free niche for a very long time, and I'm sure that if we had access to the data, we would clearly see the growth of GOG follow the standard s-curve, and for the last years there must have been minimal indicating saturation. I'm sorry to say but everybody I've talked to, when I play multiplayer games and I end up ranting about DRM, has no idea what DRM is. The people that care about DRM-Free are already here.

Most people don't care about GOG's gimmick they just want games. I'd rather give these people a multiplayer experience that exploits them with micro transactions, while those of us that care about DRM-Free get to keep our games. A grownup knows that you have to compromise, in order to maintain your ideals.
Post edited March 31, 2021 by MadalinStroe
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MadalinStroe: EA and Ubisoft, and everybody else, are exploiting the "microtransactions" market, but not CDProjekt.
If 2077 hadn't had so many problems, they were planning to with the MP portion.

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MadalinStroe: needs to keep the cash flowing, if we actually want it to survive and thrive.
It's keeping the cash flowing without much of the userbase questioning their evolution that's likely (in part) led to where we are now.

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MadalinStroe: I'd rather they get their money via a shitty business model that doesn't affect me, than to see them rush even their next singleplayer game out the door, like it happened with Cyberpunk, because that's their only product that brings them money.
What about The Witcher games and Gwent?

Also they didn't rush anything, as (afaik) they've been working on it for years(and somehow still put out a bugged game).

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MadalinStroe: Things are not looking good, but everybody seems to see the cancellation as a positive, while they are venting their frustrations on CDProjekt. Frustrations that have been building up for years with the trends in the gaming industry, as if any of that was CDProjekt fault.
If CDPR follows said trends and embraces them with it's decisions, then i'd say some of the ire of those criticizing/complaining is justified.

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rjbuffchix: In all seriousness, now they have no excuse not to fix the issue with "My Rewards" content being DRMed behind a Galaxy connection, as, iirc, the point of "My Rewards" was to pave the way for/be used in this multiplayer.
Time will tell...sooner or later...time will tell
Post edited March 31, 2021 by GamezRanker
Good riddance. The last thing we need is another MTX-fueled piece of trashware on the store.

It's time CDP took a look in the mirror and returned to doing what made them successful in the first place: making great, DRM-free single-player games. Perhaps they could go back to their roots of bucking industry trends and try prioritizing gameplay and content next time, ahead of graphics?
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GamezRanker: If CDPR follows said trends and embraces them with it's decisions, then i'd say some of the ire of those criticizing/complaining is justified.
I was talking about the thousands of clips on youtube, jumping on anything to criticize Cyberpunk even now more than three months after the launch.. I have yet to see a single issue with Cyberpunk that hasn't happened before in other games. But the meme machine needs to post another "you were supposed to be the chose one" tweet.
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Mori_Yuki: As long as the person playing and paying for it doesn't own the items and can't sell it (think of WoW marketplace) this is more of a waste of money than anything. ;-)
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Starmaker: > and can't sell it

I think selling should be out of the question. Microtransactions aren't bad when what's sold is a license to reusable DRM-free content (addon, horse armor, hat, whatever). This means no resale.
According to new law it is legal to resell your license of digital goods (software/games) purchased online. This is why I think should and must also apply to anything you bought in addition (items, goods) to enhance the core game (Offline/Online). This is the reason for bringing it up.
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Mori_Yuki: According to new law it is legal to resell your license of digital goods (software/games) purchased online. This is why I think should and must also apply to anything you bought in addition (items, goods) to enhance the core game (Offline/Online). This is the reason for bringing it up.
New law where? There is no global legislative body. Presumably, you mean Europe?
Post edited March 31, 2021 by Time4Tea
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Mori_Yuki: According to new law it is legal to resell your license of digital goods (software/games) purchased online. This is why I think should and must also apply to anything you bought in addition (items, goods) to enhance the core game (Offline/Online). This is the reason for bringing it up.
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Time4Tea: New law where? There is no global legislative body. Presumably, you mean Europe?
First and foremost in Europe, yes, Paris to be precise. There are also the following EU-directives coming into effect this year granting the right to resell digital goods.
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MadalinStroe: I was talking about the thousands of clips on youtube, jumping on anything to criticize Cyberpunk even now more than three months after the launch.. I have yet to see a single issue with Cyberpunk that hasn't happened before in other games.
Are you saying/implying that because this issue happened months back and because other issues happened with other games, that those criticizing now(yes, memes count as criticism, as well as other forms) shouldn't do so and/or don't have a valid reason to do so?
Post edited March 31, 2021 by GamezRanker
I'm glad that Cyberpunk has dropped their MP plans. You can feel that combat and loot were dumbed down so that they could play like a 'Division' game. The lack of NPC interaction could have been held back too as they planned real players would populate the city. I hope they can focus on making a single player deeply interactive world. The beautiful setting is crying out for it.
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Time4Tea: New law where? There is no global legislative body. Presumably, you mean Europe?
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Mori_Yuki: First and foremost in Europe, yes, Paris to be precise. There are also the following EU-directives coming into effect this year granting the right to resell digital goods.
Ok. I mean, I think it's a good idea. If you buy something than you own it and should be able to sell it to somebody else. It seems there has been a strong corporate push lately towards consumers not really 'owning' the things they buy and eliminating any possible secondary market.

It would be nice to see the US follow suit, but I doubt it will happen any time soon.
In the video ( YouTube link ) the quoted site used as source CDPR stated:

Excerpt follows, starts at ca. 20 minutes in the video CD PROJEKT Group: Strategy Update | Aktualizacja Strategii [EN/PL]:
"[...]...what is changing is our long term approach to online and by this we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don't want to go overboard or lose our single player DNA, we want to take thoughtful steps to build robust online capabilities.
Previously we hinted that our next AAA would be a multiplayer cyberpunk game, but we have decided to reconsider this plan, given our new more systematic and agile approach.
Instead of primarily focusing on one big online experience or game we are focusing on bringing online into all of our franchises one day.
We are building an online technology that can be seamlessly integrated into development of our future games.
This technology will power online components we choose to introduce in our games and will ensure we can do so without any great technological debt.
With this technology in place we can start to grow an online community powered by our own GOG
Galaxy platform. [...]"

Another linked source spoke of additional info from a conference call afterwards, where CDPR stated basically "...we will be enhancing our single player games with online experiences". Then the article quotes again stuff from the linked video above.

So yeah, this could mean they drop the multiplayer/online/whatever thing for Cyberpunk 2077 - but also, they kind of announce to come back sometime later with something else that's online-focused for all their games.
It was not stated clearly, in my opinion, that multiplayer is scrapped for good. Not that I cared about it anyway, or would believe their statement, for that matter - so many things are uncertain regarding the future state of the game and CDPR at this point that I prefer to wait and see instead.

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Edited a minute later: Formatting.
Post edited March 31, 2021 by Midoryu