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Time4Tea: Ok. I mean, I think it's a good idea. If you buy something than you own it and should be able to sell it to somebody else. It seems there has been a strong corporate push lately towards consumers not really 'owning' the things they buy and eliminating any possible secondary market.
Agreed for the most part, except perhaps for things like limited use items(say health potions in MMOs) that one has already used.

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Mori_Yuki: I take it that once Amazon implements its patent patent for a "Secondary market for digital objects", it may change the situation for both the first sale doctrine and the second-hand market laws. :-)
Tbh I don't know how I feel about Amazon (of all "people") being the one to help get the ball rolling with such, but I guess we shall see.

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MadalinStroe: Most of the bugs that are repeated on youtube are fabricated, by using various programs to break the physics of the game. Just search for the thousands of videos that collect Red Dead Redemption 2 "bugs" to see what I'm talking about, "bugs" which are literally impossible in a normal, unmodified game.
I would think people aren't refunding to a high degree for nothing or that many are just faking it(bugs/etc).....so I am curious: do you have any proof to back such claims?
Post edited April 01, 2021 by GamezRanker
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Ancient-Red-Dragon: But I don't respect the devs for doing it only now, and it being something they did only because the base game itself is a trainwreck, and they don't want additional bad publicity from releasing a crappy microtransaction-filled MP portion on top of that.
Tbh I think they also wanted/needed to save cash/manpower so they could devote such to fixing the train wreck that is the SP portion of 2077....but I hear ya.
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I'm fully Disgusted at CDPR and I WILL NEVER EVER GET OVER IT!

This is the thing when you hire "diversity hires" in your companies these types go against the grain of gamers because they HATE GAMERS [especially straight white males which are 96.9% the userbase] and try their damned hardest to destroy game companies!
Post edited April 01, 2021 by fr33kSh0w2012
Ah, I see the argument here. Others do it, so why can’t CDPR. Well of course they can, and they will thus acquire the same rank and ire that the likes of EA, Blizzard and such like get. Do remember, it’s not just the game which is bad enough (note from experience, the videos are not made as I have seen it myself), but the companies actions here, and on review sites, to the customers and to the investors (apparently) and their own staff (again, I don’t have this, but it was reported some time back). Then the lack of push for gog to be anything but galaxy only. True, that’s no cp2077, but is part of the problem over the last few years. The success (of the frankly average) Witcher 3 changed everything, none of it for the better.
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nightcraw1er.488: Ah, I see the argument here. Others do it, so why can’t CDPR. Well of course they can, and they will thus acquire the same rank and ire that the likes of EA, Blizzard and such like get. Do remember, it’s not just the game which is bad enough (note from experience, the videos are not made as I have seen it myself), but the companies actions here, and on review sites, to the customers and to the investors (apparently) and their own staff (again, I don’t have this, but it was reported some time back). Then the lack of push for gog to be anything but galaxy only. True, that’s no cp2077, but is part of the problem over the last few years. The success (of the frankly average) Witcher 3 changed everything, none of it for the better.
Well Yes And yes the witcher III was rushed and Terrible I just COULD NOT understand half the "quests" looking for what was it umm... that kid in the forest literally did they take that from zelda ocarina of times skull kids?!?

CDPR = BETHSOFT pre-acquired from MS
Post edited April 01, 2021 by fr33kSh0w2012
An understandable decision, considering all the bad press the launch of the released SP game has had. From the beginning, it would be an underdog compared to many other multiplayer-only games which are trying to become the next Fortnite or whatever.

I didn't fully check what the "CD Projekt Red plans to change its development and marketing practices" means in practice. Going back to the roots how they made The Witcher 2 and 3, or something completely else? Free-to-play mobile games only from now on?

No I wasn't really interested in the multiplayer. Online multiplayer games, at least for me, are tricky in that if I find one that I like, I tend to stick on it, in order to become better in it etc. Right now, that game is Team Fortress 2, and has been for like, I don't know, 5-10 years already? And before that it was Team Fortress Classic and before that Quake TeamFotress (and Quake MegaTeamFotress), for years and years...

Plus, I don't really want to pay for multiplayer-only games, as I consider them worthless as soon as the publisher decides to put its online servers permanently offline. Team Fortress 2, for instance, is free-to-play. You can play and enjoy the game quite well without using a dime on it, even if the restricted inventory space becomes a bit of a problem (unless you pay a little to expand it), but even that is not a big problem as long as you:

- know which weapons and items are worth to keep, and which are not (many weapons etc. are just trash, quite useless, or just the same weapons with a different look).

- are not into crafting or that sort of thing, or collecting cosmetics. I am not, neither.

I've briefly tried out e.g. Fortnite, but I was like "meh?" and never got back to it. Maybe I didn't play it long enough, but I just didn't enjoy it the same way as TF2. The same with Counterstrike, MEEEEEEEEH!!!!

EDIT: But then, it also seems Valve isn't that interested nowadays in updating and trying to combat the cheater bots in Team Fotress 2, possibly due to players like me who are not spending "enough" money on it constantly. It almost seems as if they have abandoned the game and are ready to pull its plug, considering they apparently haven't e.g. applied the improved anti-cheater VAC system on Team Fortress 2, like they have on e.g. Counterstrike.

Oh well, if they kill or abandon the game, all the more reason for me NOT to use any more money on it. I have two Steam accounts for TF2 at the moment: the one I mostly use (and for which I have spent like 0.50€ to expand the inventory), and another for my son(s) for which I haven't spent a dime. And I am not going to, as the game's future seems unclear.

Way to go, Valve.
Post edited April 01, 2021 by timppu
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MadalinStroe: Most of the bugs that are repeated on youtube are fabricated, by using various programs to break the physics of the game. Just search for the thousands of videos that collect Red Dead Redemption 2 "bugs" to see what I'm talking about, "bugs" which are literally impossible in a normal, unmodified game.
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GamezRanker: ...so I am curious: do you have any proof to back such claims?
Proof of what, that you can use Cheat Engine to break the physics in games?
here
here
here
here
Notice how similar they are to all the "bugs" in Cyberpunk.

Proof that you can make a youtube channel that can thrive on uploading "bugs" compilations? here

Proof that Cheat Engine can be used to bug Cyberpunk, and then make claims such as the "infamous" corrupted 8MB save file bug? here, proves that it's almost impossible to hit the limit playing the game normally.

Irrefutable proof that the Cyberpunk "bugs" in compilations on youtube are actually not bugs, but fabricated? No I don't have irrefutable proof.
Post edited April 01, 2021 by MadalinStroe
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rjbuffchix: To be honest, I am not quite understanding your position...from your posts in this topic, can you please explain how you would justify taking any sort of stand against a hypothetical "Siege of Avalon:Anthology with Denuvo"? Based on your other post, couldn't one argue that GOG "has the data" that DRMing this game (which you just so happen to be interested in, unlike the microtransaction ones) is a good idea for GOG's future? Would you then tell yourself to "be a grownup" and rationalize that even if this game were to come with Denuvo, at least other games here are sold DRM-free?
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MadalinStroe: What does adding DRM to an old game, have to with a completely new game that is designed around microtransactions? You are mixing the two.
No, you are...By being okay with a DRMed microtransaction game on GOG means it is hard if not logically incoherent to justify being against DRM in different games on GOG. As long as they make money for CDPR, right? I am talking on a macro level, not about this particular game Siege of Avalon exclusively. Incidentally, I'm pretty sure I recall a while ago that Bethesda was trying to add DRM to Doom 1 and/or 2 (old games) elsewhere not on GOG, but my memory is fuzzy on that.

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MadalinStroe: There is a huge market for microtransactions, and I think that GOG should have a product that takes advantage of it. I would never buy the damned thing, but that would allow them to continue their other projects: GOG, Cyberpunk 2077, ?Witcher4?.

The entire discussion was about microtransactions, I never said that they should use DRM, in fact I have said three times in this thread, as long as they stay DRM-Free, I see I'm even getting downvoted...
I didn't downvote you :)

I think the most reasonable compromise would be to have the microtransaction DRM stuff elsewhere. That way it could make money like you say to fund projects, without eroding GOG's own brand. "DRM-free" is a much better brand than "DRM-free, EXCEPT FOR x, y, z...".

I know GWENT is on mobile, maybe for PC just have that stuff on CDPR's own site instead of GOG. Take Galaxy too :) I don't think there is a huge overlap where a GWENT whale buying all the microtransactions is going to buy a DRM-free epic singleplayer game here (something like Kingdom Come Deliverance for example).

GOG already fractured their userbase by chasing after the DRM and microtransaction dragons. So if the userbase is already split, at least make it logically separated so as not to damage GOG.com's branding.
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MadalinStroe: Irrefutable proof that the Cyberpunk "bugs" in compilations on youtube are actually not bugs, but fabricated? No I don't have irrefutable proof.
So then why did you seemingly infer/imply in an earlier that all/many of the bugs in 2077 were being faked(for things like YT views)?

What the links you posted(the snipped ones from the quote above) mainly prove is that such things(faking bugs in 2077) might be possible, not that they are happening.....also with things like the delisting of the game on at least one console store and the massive amount of refunds I think it's more likely that the bugs are real.


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rjbuffchix: Incidentally, I'm pretty sure I recall a while ago that Bethesda was trying to add DRM to Doom 1 and/or 2 (old games) elsewhere not on GOG, but my memory is fuzzy on that.
Yeah, people needed a bethesda account to play games like classic doom.....people made entire memes and such about it.
Post edited April 02, 2021 by GamezRanker
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MadalinStroe: They have focused on the DRM-Free niche for a very long time, and I'm sure that if we had access to the data, we would clearly see the growth of GOG follow the standard s-curve, and for the last years there must have been minimal indicating saturation. I'm sorry to say but everybody I've talked to, when I play multiplayer games and I end up ranting about DRM, has no idea what DRM is. The people that care about DRM-Free are already here.
Same thought here. Most gamers I've met personally don't really care.

I have a single other friend who cares about stuff like that. I tried to purchase a couple of games to another handful of my friends on their birthdays to see if they could be converted (at least partially), but as far as I know, I don't think they've bitten.

I think it will probably take something major, like Steam bailing out for most people to wake the heck up about the real consequences of not owning your games (while having paid as if you own them).

People will yell at the top of their lungs that developers are "withholding" content from the drm-free version, but honestly, given that we're probably less than 10% of the market, I'm thankful that I'm getting as much as I'm getting. They are treating us as second-class citizens, because there are just too few of us.

Until more people care or the law intervenes (from a legal perspective, I'm astounded with how much they are getting away with... they just take people's money and have literally ZERO obligation in return. Whatever obligation they choose to fulfill is whatever will ensure continued cash flow from repeat business... the day it becomes inconvenient, they'll just bail on all those people who will lose their games), it will just stay that way I'm afraid.
Post edited April 02, 2021 by Magnitus
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MadalinStroe:
I encountered Heaps of bugs like this:

Bugs where my car would spawn in really weird places eg on top of buildings

Ones where my characters shadow was stuck in a T pose

Ones where characters would swim in the air (bethsoft is bad for that one)

One where my ammo counter was actually moving UPWARDS while firing a weapon

Weird bugs where cops would just spawn behind me

Weird clipping issues inside the apartment (going through a Door with the actual door shut)

riding the bike being FLUNG hundreds of yards

also vehicles getting stuck under water PERMANENTLY

My favourite one items being STUCK on surfaces and unable to be picked up, The list goes on and on!
Post edited April 02, 2021 by fr33kSh0w2012
Too bad :/

Not that I care about multiplayer but its inclusion might had "fixed" the animations to look good in third person perspective & thus turn CP2077 into a viable game for me to consider buying.
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fr33kSh0w2012: I encountered Heaps of bugs like this:
Your list reminded me of this :)

Honest Trailers - Cyberpunk 2077

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Anothername: Not that I care about multiplayer but its inclusion might had "fixed" the animations to look good in third person perspective & thus turn CP2077 into a viable game for me to consider buying.
Just the MP portion was cancelled...they are still patching/updating the main game. Here's hoping they will dedicate more time/money//manpower to the main game now as a result. :)
Post edited April 02, 2021 by GamezRanker
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fr33kSh0w2012: I encountered Heaps of bugs like this:
...
And again those are clearly bugs, as seen in previous CDPR games, and other AAA games, most likely caused by incorrect gameworld geometry, due to the crunch to release in Cyberpunk's case. What was identified during the first couple of days, are clearly bugs.

You need to understand when Cyberpunk came out, I was actually interested in finding out what was happening with the game so I watch a lot of bugs videos. Since then Google has been inundating my search results with new daily "bugs" compilation. Not all of these are actually bugs, the majority are fabricated so that the youtuber/instagrammer earn some social media views/likes.

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GamezRanker: ...
See what I wrote above. But also, nobody not even CDPR can prove that the innumerable "bugs" compilations are littered with fake "bugs", which is why they don't even try.

Also, the last gen console ports were clearly broken, and rightfully got delisted. Cheat Engine, as far as I know only works on PCs, and that's what I was referring to here.
Post edited April 02, 2021 by MadalinStroe
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Oisin: I'm glad that Cyberpunk has dropped their MP plans. You can feel that combat and loot were dumbed down so that they could play like a 'Division' game. The lack of NPC interaction could have been held back too as they planned real players would populate the city. I hope they can focus on making a single player deeply interactive world. The beautiful setting is crying out for it.
I don't know about that, CP's enemies aren't anywhere near as bullet spongy as Division's, or say, Borderlands, both of which I hold abjectly guilty of substituting extra HP for actual game difficulty. If anything, I'd say CP2077's are less so, and still gives you, at least post 1.2 anyway, a sort of fast-paced John Woo style of back alley shoot 'em up where you can move from shootout to shootout rapidly, if that's the playstyle you're aiming for.

That said, I DO agree with you. CDP absolutely nailed the aesthetic and setting, even at release. I spent hours wandering the city on an Akira style Yaiba, taking out organized crime rings in back alley markets, warehouses, busted out trailer parks, and shot up bars and nightclubs without ever touching the story, and even the cyberpsycho stuff was interesting side content.

The bones are there. We need meat on them. As much as I'd like to be able to get my friends together for some co-op biker gang action in NC, I'd much rather give them the time to finish polishing and add more content that it deserves.