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Magmarock: Who the hell was even asking for this anyway.
the investors... online play is required because WoW (World of Warcraft) made record money and now every game needs to have online play so you can have adds or pay for a pink dragon instead of the default green one

in other words some moron in a suit added up how much money they can make from a hyped game like Punk and decided they could make a few dollars more from having multi or just lie about how well the game runs... short term profit is king after all
Post edited April 04, 2021 by ussnorway
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Zimerius: the ongoing debate about change and in what row people find themselves in combined with picking a side in the question do we or do we not accept change for what ever reason possible while retaining the ability to understand your importance.... or better said the lack off
That's an interesting topic to think about(btw, thanks for clarifying).

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Magmarock: Who the hell was even asking for this anyway.
"It's the product no one but your average fortnite player thinks they need!" -Blazin' Hot GOTY Magazine
(also what ussnorway said)
Post edited April 04, 2021 by GamezRanker
Let me get this straight, you write:
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GamezRanker: ...enough wrong with it that people want to refund to a high degree...
I say:
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MadalinStroe: I haven't seen any reports of many PC refunds. Again most refunds are on last gen consoles, and rightly so, since the ports were broken and unplayable. Anything else is an exaggeration.
you respond:
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GamezRanker: Not seeing much proof of PC refunds doesn't mean they aren't happening, or that such things(bugs/etc) are an exaggeration.
Basically it went like this: I post my opinion, you ask for proof, I link to what I based my opinion on, you say that isn't proof enough, then you make a wild statement(high degree of refunds), I try to contextualize your response(maybe refunds on last get consoles), and you end with "absence of evidence isn't evidence of absence"... good talk.

This was clearly not a waste of conversation, I guess you are too busy necroing 5 weeks old threads, because you "forgot to reply".

EDIT: By the way I noticed you buried my question:
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MadalinStroe: When it comes to the lawsuits, I have my doubts any will go further than the clickbait initial reports. Some investors looked into whether there was cause for a lawsuit... and that's about it, as far as I know. Has there been any progress on the the lawsuits?
Post edited April 04, 2021 by MadalinStroe
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Zimerius: The realistic approach of some was truly amazing to watch! The whole logical process that ends with the realization of a kog in a enormous wheel always strikes home.
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GamezRanker: Could you explain this a bit further? I sorta get what you mean but not fully.

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Slick_JMista: they need to focus on fixing the single player which is shallow at its core by adding world building side activities.
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GamezRanker: I hear tell mainly all there is to do is missions and shops...is that true?
i hate to say it, but they should use RDR2 as a reference on how to flesh out a world and its locations.
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GamezRanker: Well with the hot mess that was the launch of the SP game, I can see why they chose to do so.

That said, what are y'alls thoughts on this?

Was anyone on the forums actually waiting/hoping to play it? What do y'all think this will mean for the company(CDPR/GOG)?
Prior to the release of Cyberpunk 2077 like most people I was pretty stoked about the game's upcoming release, and I was also excited by the idea of the game having a planned multi-player component. Reason being that I haven't really been that much into MP games for a while as they tend to fall into a small handful of different categories such as competitive battle royale, competitive deathmatch, and a few others most of which aren't that interesting to me personally, and the types of multiplayer interactions I am interested in seem to be more of a dying breed.

I think it's because the multiplayer I like is just straight up fun experiences with friends, such as co-op gameplay, but these types of games aren't exactly something that drives sales revenue up like something like Fortnite does either, so for companies driven more by shareholder value it isn't a surprise that the types of experiences I enjoy about multi-player are not a priority out there.

CD Projekt RED got me re-excited about games for a number of years both with the Witcher and with their planned Cyberpunk game. Based on what they delivered in the Witcher series of games and the success they saw as a result of that, it built up excitement in me for what they would do in the future, and I'm sure it was like that for a lot of people. So I anticipated that Cyberpunk multi-player might have some basic elements similar to other multi-player games but that it would have unique aspect that was CDPR. At first it sounded like the game would launch with multi-player available, then later it was clarified MP would be a separate thing that came months later, and eventually it was clarified that MP was coming but that it didn't have a specific release date in mind. That seems to have got pushed further and further into the future, no doubt due to the uncertainty of the single player game itself, and IMHO "missing the mark" so to speak.

IMHO releasing an MP Cyberpunk at this point in time would be nothing more than an epic disaster. I dunno about y'all, but I have no desire to play multi-player Cyberpunk right now. I want to see the single-player game get fixed and that's all I want to see right now. Doesn't even matter to me if the single and multi player parts of the game are developed by independent studios so there is no negative impact on fixing single player caused by multi. I just don't care about multi-player for a game that has a very broken single player that failed to deliver. Don't get me wrong, I enjoyed Cyberpunk and still do, but you can enjoy something and still be disappointed by the thing and point out its flaws too.

I can't see how putting out multi-player now would benefit gamers, fans of CDPR, or benefit CDPR or its shareholders right now. It'd be very highly scrutinized, and unless it can get into the top 10-20 MP games and stay there with holding power for a large amount of time, what is the point. And how would it do that successfully anyway? It'd have to become a Fortnite or PUBG clone or GTAV clone or some other clone of a clone of a cloned clone. In other words an "oh yeah, us too".

I'd much rather see CDPR pull multi-player and go back to the drawing board. Fix the single player game and deliver on all promises that they made or inferred about the single player game first. Then make expansion packs for the game and deliver on promises from day one with them rather than fixing them post-launch. Re-earn customer trust.

Then, in a few years time release The Witcher 4 and/or Cyberpunk 2080 with that monorail system to Chicago (hidden in the game if you know where to look for it) in working order, maybe a few other cities also. You know because GTA has multiple cities in their franchise they can cycle through from generation to generation of the game. But make Cyberpunk 2080 actually deviler (not a typo, intended (some will get that)) on the promises the 2nd time around, and make THAT game SHIP with working multiplayer on release day. Make that sequel STRONG and show that they learned from all of the mistakes they made on the first game.

Can they do it? I think it's possible in theory. They seem to be saying things right now that indicate they've learned from some of their mistakes, but time will tell. I'd like to see that Cyberpunk 2080 game (or whatever they call it, I'm just calling it that myself due to the in game reference to the Chicago monorail being open in 2080 and reading into that, that it is early hint for game sequel) end up becoming a masterpiece like Witcher 3 was, with or without multi-player.

There are so many games to choose from right now. I want a masterpiece or to just go play something else. I don't want a "us too" from CDPR, and now they're under deep scrutiny so they HAVE to do twice as good just to have a chance.

They missed the mark. Get it right next time fellas, and for shit sake make it possible to buy pierogies at Pierogi World. Geeze. Seriously!
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MadalinStroe: Basically it went like this: I post my opinion, you ask for proof, I link to what I based my opinion on, you say that isn't proof enough, then you make a wild statement(high degree of refunds), I try to contextualize your response(maybe refunds on last get consoles), and you end with "absence of evidence isn't evidence of absence"... good talk.

This was clearly not a waste of conversation, I guess you are too busy necroing 5 weeks old threads, because you "forgot to reply".
You didn't prove that all/most of the bugs being reported for the game are being faked, which was (iirc) what your initially inferred/implied claim was.....you mainly proved that such faking CAN happen in general.

(Btw....could we stick to the subject at hand minus the subtle passive aggressive jabs? o.0 :|)

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MadalinStroe: EDIT: By the way I noticed you buried my question:
I didn't "bury" anything.....if you'd bothered to ask, you'd have found out I skipped it because I didn't feel like replying to that bit.
(I also skip parts of other posts I don't feel like replying to as well, for various reasons like saving time/post length)

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Slick_JMista: i hate to say it, but they should use RDR2 as a reference on how to flesh out a world and its locations.
That bad, huh?

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skeletonbow: I'd much rather see CDPR pull multi-player and go back to the drawing board. Fix the single player game and deliver on all promises that they made or inferred about the single player game first. Then make expansion packs for the game and deliver on promises from day one with them rather than fixing them post-launch. Re-earn customer trust.
This entire post(including snipped bits, but especially this quoted bit): well said/written
Post edited April 05, 2021 by GamezRanker
While I don't know about the cancellation, I will say this...

... I'm sure CDPR is doing some "soul searching" after the company's stock has lost 50% of its value.

While having made quite a bit of money on 2077 sales, the company stock price isn't good ATM.

I'm wondering whether the multiple projects they currently have in production will all make it to market?
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kai2: While I don't know about the cancellation, I will say this...

... I'm sure CDPR is doing some "soul searching" after the company's stock has lost 50% of its value.

While having made quite a bit of money on 2077 sales, the company stock price isn't good ATM.

I'm wondering whether the multiple projects they currently have in production will all make it to market?
I hope they fucking go bankrupt it will teach Them a VERY VERY VALUABLE LESSION!

Don't fire the REAL DEV team HALFWAY THROUGH DEVELOPMENT!
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fr33kSh0w2012: I hope they fucking go bankrupt it will teach Them a VERY VERY VALUABLE LESSION!

Don't fire the REAL DEV team HALFWAY THROUGH DEVELOPMENT!
Is that what happened? I haven't kept up on the news.
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kai2: Is that what happened? I haven't kept up on the news.
Dunno, but I have heard similar scuttlebutt like CDPR supposedly pandering to the usual easily flustered social media types by removing/editing various content in the game.
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ReynardFox: Another microtransaction filled multiplayer game from CDP never sat well with me, having Gwent here is bad enough.

Though I wonder what the actual motivation for shutting it down is, I don't think it's just down to loss of revenue from the catastrophic base game launch.

I can't help but wonder if they realised that their most beloved foreign market would likely ban the game outright if the CCP actually investigated the content of the game, there's a whole lot about the base game that violates their content guidelines.
Who knows, but talk about getting free drama over nothing. To think just a few simple decisions could've saved them a lot of pain. All they had to say was. "guys we're gonna have to delay the game again until further notice. Rest assured we are still working on it, but Covid has thrown a spanner in the works and we need extra time."

Not sure how much Covid affected them but it was a golden opportunity to delay the game further without drama if they wanted.
Well, I wasn't interested in MP anyway
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kai2: While I don't know about the cancellation, I will say this...

... I'm sure CDPR is doing some "soul searching" after the company's stock has lost 50% of its value.

While having made quite a bit of money on 2077 sales, the company stock price isn't good ATM.

I'm wondering whether the multiple projects they currently have in production will all make it to market?
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fr33kSh0w2012: I hope they fucking go bankrupt it will teach Them a VERY VERY VALUABLE LESSION!

Don't fire the REAL DEV team HALFWAY THROUGH DEVELOPMENT!
Real Dev?
Post edited April 05, 2021 by Quijote3000
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ReynardFox: Another microtransaction filled multiplayer game from CDP never sat well with me, having Gwent here is bad enough.

Though I wonder what the actual motivation for shutting it down is, I don't think it's just down to loss of revenue from the catastrophic base game launch.

I can't help but wonder if they realised that their most beloved foreign market would likely ban the game outright if the CCP actually investigated the content of the game, there's a whole lot about the base game that violates their content guidelines.
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Magmarock: Who knows, but talk about getting free drama over nothing. To think just a few simple decisions could've saved them a lot of pain. All they had to say was. "guys we're gonna have to delay the game again until further notice. Rest assured we are still working on it, but Covid has thrown a spanner in the works and we need extra time."

Not sure how much Covid affected them but it was a golden opportunity to delay the game further without drama if they wanted.
I don't think time is the issue. What was released represents the best that current management is capable of, hence the stock devaluation.
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Magmarock: Who knows, but talk about getting free drama over nothing. To think just a few simple decisions could've saved them a lot of pain. All they had to say was. "guys we're gonna have to delay the game again until further notice. Rest assured we are still working on it, but Covid has thrown a spanner in the works and we need extra time."

Not sure how much Covid affected them but it was a golden opportunity to delay the game further without drama if they wanted.
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richlind33: I don't think time is the issue. What was released represents the best that current management is capable of, hence the stock devaluation.
No I think management could've been done better.
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Magmarock: No I think management could've been done better.
Yeah, but they might not have been capable of it....as in they might've been/might be "constrained" by either higher ups and/or shareholders.

But yeah, I agree they could've done better.