It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
HGiles: Johnathanamz didn't say anything about expansion quality. Not sure why you focused on that.
Bad expansions/games of old are forgotten. So when you try to recall what came before, you can only remember the good things. So you say "All games published in the 90s were excellent", because you have forgotten all the turds.
Thus why I mention the shitty add-ons of old.
avatar
Wishbone: Percentage wise of course.
Sturgeon's law. The fact that it was much harder to find the crap doesn't mean the crap wasn't there.
Post edited July 04, 2014 by JMich
Please... no Cracked... if there's a site I wish to go away already it would be Cracked (and after that, anything Gawker media related junk and "top 10" sites in general).
avatar
HGiles: Johnathanamz didn't say anything about expansion quality. Not sure why you focused on that.
avatar
JMich: Bad expansions/games of old are forgotten. So when you try to recall what came before, you can only remember the good things. So you say "All games published in the 90s were excellent", because you have forgotten all the turds.
Thus why I mention the shitty add-ons of old.
That completely sidesteps the point of the post you quoted.

Nothing was said about quality of expansions. The complaint was that DLC is changing the industry for the worse.

This isn't apples and oranges - it's apples and elephants. Yes, some elephants eat apples (good DLC) and some eat processed pellets (bad DLC) but what they eat is only barely related to how the zoo is designed (video game industry). You are rebutting a point no one was discussing
Post edited July 04, 2014 by HGiles
avatar
Yrtti: Please... no Cracked... if there's a site I wish to go away already it would be Cracked (and after that, anything Gawker media related junk and "top 10" sites in general).
ooh that sounds like the makings of a top 10.
avatar
JMich: Sturgeon's law. The fact that it was much harder to find the crap doesn't mean the crap wasn't there.
What the fact is, is that it didn't make economic sense to deliberately release crap before. It does now.
Pro Industry: resistance to DLC/MTA is weakening
Contra Industry: ppl just don't care about your products anymore

Me personally... *shrug* Spend money on the Shadowrun Dragonfall DLC on its release here and it was worth every cent; so apparently I like DLC :P
This discussion reminds me of the planet in one of Douglas Adams books where the dominant industry was shoes that only lasted for a short while before you had to buy new ones.
avatar
johnnygoging: ooh that sounds like the makings of a top 10.
I just have a terrible distaste for clickbait sites, even more for ones that push stupid junk like white guilt and male guilt.
avatar
HGiles: That completely sidesteps the point of the post you quoted.
You did see what part of the post I had quoted, right? Let me quote it again

avatar
Johnathanamz: DLC's are destroying the video game industry. I wish the good old days like in the 1990's and early 2000's of expansion packs being released for sale come back.
No, the 90s and 00s weren't good old days. They did have good stuff, just like we have now. They also had bad stuff, just like we have now. Insisting that they were unconditionally better than what we have today is idiotic.
avatar
Wishbone: What the fact is, is that it didn't make economic sense to deliberately release crap before. It does now.
Yeap. But back then everyone could release his "game" or "maps" or what-you-want-to-call-it.
And the problem wasn't releasing, it was distributing. Which is why most turned to the internet to distribute them.

P.S. How does it currently make economic sense to release crap? I recall a tax exemption clause in Germany, but it has been revoked from what I recall. Unless you mean making clones of successful games, which was also happening from the 80s.
Post edited July 04, 2014 by JMich
avatar
Johnathanamz: Expansion Packs add a lot of new stuff DownLoadable Content (DLC) adds only like 5 maps or 1 new gun skin or 1 new clothing skin or 10 new quests or 10 new vehicles, Stuff like that is DLC's.
avatar
HijacK: Downloadable Content is content that is downloaded. The size of it is irrelevant. Expansion Packs are nowadays downloadable, but you seem to forget they were in physical form even a few years ago, like Dragon Age: Awakening.
As long as they are downloadable, they are considered DLC.
I disagree slightly. The size of it is relevant, I believe this is why historical expansions were able to be sold retail in the first place. As you have mentioned, dragonage:awakening is a good example of this. To throw another one in, so is the first call of duty expansion, united offensive.

Expansions do offer (or used to offer) a great deal of extra gameplay, measurable in hours compared to rubbish DLC that is quite often not worth the money, short and unnecessary and latterly obviously removed from the original release and then milked.

United offensive as an expansion has 16 hours of extra gameplay and that is a damn site more than you will get from most DLC nowadays and is quite spectacular when you consider that the most recent call of duty games (sold as full versions) amount to a fraction of this gameplay time (6-9 hrs these days I believe?)

So yeah, basically there is a serious distinction to be made between expansion and DLC even though both can these days be downloaded. Expansions are becoming rare beasts.
avatar
lazydog.949: snip
just in case
avatar
HijacK: Downloadable Content is content that is downloaded. The size of it is irrelevant. Expansion Packs are nowadays downloadable, but you seem to forget they were in physical form even a few years ago, like Dragon Age: Awakening.
As long as they are downloadable, they are considered DLC.
avatar
lazydog.949: I disagree slightly. The size of it is relevant, I believe this is why historical expansions were able to be sold retail in the first place. As you have mentioned, dragonage:awakening is a good example of this. To throw another one in, so is the first call of duty expansion, united offensive.

Expansions do offer (or used to offer) a great deal of extra gameplay, measurable in hours compared to rubbish DLC that is quite often not worth the money, short and unnecessary and latterly obviously removed from the original release and then milked.

United offensive as an expansion has 16 hours of extra gameplay and that is a damn site more than you will get from most DLC nowadays and is quite spectacular when you consider that the most recent call of duty games (sold as full versions) amount to a fraction of this gameplay time (6-9 hrs these days I believe?)

So yeah, basically there is a serious distinction to be made between expansion and DLC even though both can these days be downloaded. Expansions are becoming rare beasts.
Do you also slightly disagree with 2+2=4?
Downloadable content is something that is downloaded. Period. Just because small add-ons do not classify as expansions because they do not expand upon the game as much, they are both downloadable. there is no distinction between a 15 hour piece of content and a small extra map as long as they are both downloaded. There is the difference in size and quality, but not in the form they are accessed.
Tell me more about how Dishonored's 2 DLCs are rubbish since they are neither an expansion,nor classify as what you call "rubbish DLC".
Post edited July 04, 2014 by HijacK
avatar
lazydog.949: snip
avatar
Potzato: just in case
haha! thanks I did just notice once I had posted that I was a victim of this gremlin, and did contemplate scrabbling around looking for that thread, contacting support and all that other hassle!

Thanks for pointing it out.

But I truly am a lazy dog, so will not bother. I defy the 950th lazydog to beat my laziness!
avatar
lazydog.949: I disagree slightly. The size of it is relevant, I believe this is why historical expansions were able to be sold retail in the first place. As you have mentioned, dragonage:awakening is a good example of this. To throw another one in, so is the first call of duty expansion, united offensive.

Expansions do offer (or used to offer) a great deal of extra gameplay, measurable in hours compared to rubbish DLC that is quite often not worth the money, short and unnecessary and latterly obviously removed from the original release and then milked.

United offensive as an expansion has 16 hours of extra gameplay and that is a damn site more than you will get from most DLC nowadays and is quite spectacular when you consider that the most recent call of duty games (sold as full versions) amount to a fraction of this gameplay time (6-9 hrs these days I believe?)

So yeah, basically there is a serious distinction to be made between expansion and DLC even though both can these days be downloaded. Expansions are becoming rare beasts.
avatar
HijacK: Do you also slightly disagree with 2+2=4?
Downloadable content is something that is downloaded. Period. Just because small add-ons do not classify as expansions because they do not expand upon the game as much, they are both downloadable. there is no distinction between a 15 hour piece of content and a small extra map as long as they are both downloaded. There is the difference in size and quality, but not in the form they are accessed.
Tell me more about how Dishonored's 2 DLCs are rubbish since they are neither an expansion,nor classify as what you call "rubbish DLC".
we're having important discussions.
avatar
johnnygoging: snip
Wait! What?