HijacK: These articles are so tl;dr it's no even funny! xD
Vestin: First link is directly to a post that says word-for-word what Johnathanamz copy-pasted here. If memory serves - this isn't the first time I've seen this on GOG forums alone, since I distinctly recall thinking how much the numbers have been drawn from the deepest confines of OP's rectum.
The second one basically reiterates a thing I've learnt as freshman - that words are usually a more... "fuzzy" than clear-cut matter.
Is a grain of rice a pile? Hell no. Are two grains? No goddamn way. Will one more grain added to something that isn't yet a pile make it a pile? No. Therefore PILES DON'T EXIST.
Empirically we know that PILES DO EXIST.
Contradiction.
Oh - DLC? Same sort of deal. If we make a distinction based on size, we can't really make a CLEAR one. That's why things like "at least 50 missions" constitutes ass-backwards thinking in my eyes. It's like a digital man living in an analog world. It IS, of course, A solution to the sorites paradox, but it's the most primitive and absurd one, the one we discussed in the lecture immediately ("we could simply agree on a contrived limit") but just as quickly discarded as only useful in bureaucracy.
This says nothing about the insanity of trying to merely
enumerate every thing a developer could add to a game. It is said that a fool persisting in his folly would become wise... That's based on the assumption that one, when confronted with absurd consequences of his thinking, would naturally give up on his line of thinking, seeing it as erratic.
There's also the issue of "Morning Star versus Evening Star". Both are Venus, right? They denote the same object... but DESCRIBE it kinda differently. In this sense DLC and expansion packs may as well be the same thing, but with the former being a pejorative term and the latter a positive one. The former is "they want our money", the latter "they are making more stuff for us". Hell - it makes it possible for people to never buy DLC, 'cause when they buy it, they'll call it something else. DLC, in that sense, is the expansion pack you don't buy.
I could also dwell on how some people need to understand that, in theory, there could always be "more", and there is no reason one should deny himself every thing in particular based on being unable (or unwilling) to own all the things at once.
These discussions mostly lead nowhere... in no small part thanks to the fact that they're mostly disputes over definitions of words -_-.
you basically just did the same thing he did. just a little more intelligently done I suppose. you banged on your keyboard and what came out had spurious relevancy.
yes, there is a distinction between "DLC" and "Expansion Pack". no, it's not perfect. it doesn't need to be. DLC has shown itself to be a mostly negative thing with the value proposition horribly skewed towards the content-pusher, while expansion packs have had a tendency to show themselves to be worthy articles unto their own, sometimes. a lot of this is due to the stuff that wishbone mentioned in his post.